| I love GNU units |
[Jun. 17th, 2008|05:45 pm] |
GNU units is a simple command line tool for doing units conversions. You know, inches to centimeters and the like. The sort of thing you can also do in Google. But GNU units is even smarter and more insane than Google. Here are a few of my favorite conversions:
First, how to read units output. Here is a typical invocation:
% units
2438 units, 71 prefixes, 32 nonlinear units
You have: inch
You want: cm
* 2.54
/ 0.39370079
The "*" line is the answer. It's phrased that way because if you have any number of inches, you can multiply it by 2.54 and get centimeters. The "/" line is if you want to go the other way. This is all needlessly clever for our purposes, so I'll just quote the "*" line, which is almost always what you want anyway.
In a Simpsons episode, Grandpa Simpson mentions that "My car gets forty rods to the hogshead, and that's the way I likes it!" So what's that in miles per gallon?
You have: 40 rods per hogshead
You want: miles per gallon
* 0.001984131
Not so impressive, since even
Google can figure that one out; although a few years ago it couldn't.
How about the novelty unit "attoparsecs per microfortnight?" Google doesn't even try.
You have: 1 attoparsec per microfortnight
You want: inches per second
* 1.0043268
Finally, and my favorite, how big of an explosion would you get if you smacked a kilogram of matter into a kilogram of antimatter? Google offers 1.79751036 × 10^17 joules, but that's not real helpful. Google can't convert into a useful comparison. So let's ask units:
You have: 2 kilograms*c*c
You want: megatons tnt
* 42.961529
There you go! |
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| Chrontron: awesome time traveling robot game |
[May. 6th, 2008|10:59 pm] |
Go play Chronotron!
It's a cool platformer/puzzle hybrid where you control a time traveling robot. All of the levels require traveling back in time, sometimes repeatedly, to work with yourself to retrieve the missing part for your time ship.
Video walkthroughs are available. It doesn't look like all of the levels have walkthroughs yet, but I expect he'll be adding more.
Disclosure: The creator is a friend of mine, and I helped playtest it. But it's still a cool game and I highly recommend it.
(2008-05-07 edit: spelling.) |
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| Giant images made of people |
[Nov. 9th, 2007|11:17 pm] |
Apparently from roughly 1915 to 1920, people experimented with making large designs from people and photographing them. Since the photographs weren't taken from terribly high up, in the front you used relatively small numbers of people, but in the background you need many times more. Some of these photographs are of 25,000 people.
Check out a bunch here. (If that link goes bad, try here.) |
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| Lasse Gjertsen's "Amateur" |
[Dec. 13th, 2006|11:35 pm] |
Lasse Gjertsen's "Amateur." Apparently being able to play the drums and piano is unnecessary to making music with them. Apparently being skilled with a video editing suite is plenty. Lasse, you're totally insane. I love it! |
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| Board Games with Scott: Great reviews of board games in video form |
[Aug. 21st, 2006|05:44 pm] |
At Board Games with Scott, Scott reviews board games. Instead of just a written review, Scott puts together video reviews. Scott makes good use of the medium, showing off the game's parts and showing live examples of play. He's also taking the time to edit his review down so the result is reasonably tight; too many podcasters just dump huge chunks of content online without bothering to edit out the boring parts. As an added bonus Scott is clearly a gamer geek that I could get along with. He brings a great sense of humor to the reviews. He clearly loves gaming and is seeking out great board game experiences. If you're into board games (and card games and party games) Board Games with Scott is a great place to see some reviews. |
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| There's No Such Website! |
[Mar. 28th, 2006|07:43 pm] |
Mark
Evanier created and runs the game "There's No Such Website"
off his blog news from
me. Here's Mark's description:
Yes, it's time for a great new game which we just invented.
It's called There's No Such Website! and your mission, should
you
choose to accept, is to spot the fib. Below are links and
descriptions for five websites. Four of them actually exist on
the Internet. One is a phony that we made up. Study all five and
see if you can guess which link won't lead you to the website in
question. There is no prize for this except that you get to visit
four weird websites and to feel smug if it doesn't take you five
clicks to find the phony. Enjoy.
Now I think Mark's blog is great reading anyway and recommend
it. Mark's a writer of just about anything. His work includes
comic books, television shows, material for stand-up comedians.
It seems like Mark's met everyone in the movie and television
industries and his blog is full of amusing anecdotes about people
he's met. He's also taken it upon himself to write obituaries
for various celebraties that Mark feels are important, but won't
get much coverage elsewhere. Add on top some healthy, open
minded political discussion and you've got a great blog.
But if you're not tempted to read his blog, or you just missed
a few games, I now maintain an index to all of the There's No Such Website! games Mark has run. Go play a few! |
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| Donut burgers! |
[Mar. 14th, 2006|08:04 pm] |
As Colbert said when he covered it in The Colbert Report, "like
all great ideas it's both surprising and inevitable."
The Grizzlies and Krispy Kreme Doughnuts have teamed up to create "Baseball's Best Burger." The burger, which was debuted at the Grizzlies' December 10th sale, consists of a thick and juicy burger topped with sharp cheddar cheese and two slices of bacon. The burger is then placed in between each side of a Krispy Kreme Original Glazed doughnut.
It was apparently so inevitable that such a burger was a key plot element in one of this season's The Boondocks. |
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| Police and Profiling |
[Feb. 7th, 2006|09:31 pm] |
"Troublemakers:
What pit bulls can teach us about profiling" is a fascinating
article. It spends lots of time showing why profiling as most
people understand it ("Let's just search the middle-eastern young
men at airports") is a bad idea. That by itself is worth the
read, but I found a snippit about New York City's crime reduction
fascinating. New York's crime continues to go down, the article
gives a compelling reason why:
he N.Y.P.D. has a computerized map showing, in real
time, precisely where serious crimes are being reported, and at
any moment the map typically shows a few dozen constantly
shifting high-crime hot spots, some as small as two or three
blocks square. What the N.Y.P.D. has done, under Commissioner
Kelly, is to use the map to establish "impact zones," and
to direct newly graduated officers—who used to be distributed
proportionally to precincts across the city—to these zones,
in some cases doubling the number of officers in the immediate
neighborhood
That's just cool. It's a smart use of technology. I'm
strongly in favor of increased police presence as a way to reduce
crime. This system does exactly that while being more efficient
at the same time.
(Via
Schneier
on Security, who focused on the profiling aspect.) |
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